"Can Cry" Mod Account (
cancrymods) wrote2020-02-19 07:54 pm
Powers, Abilities & Power Requests
![]() Upon becoming an Executor, characters will discover that they have access to a number of new powers and abilities that will aid them on their journey into Purgatory. To start with, all Executors will have the following base powers:
⚝ Enhanced Strength and Durability: When in their Executor form, characters will find they hit harder and are able to withstand stronger blows from their enemies. This aspect of their powerset is largely a meta conceit to put all characters on the same level, but it can be played with as you like. An Executor's strength should be capped at what would be reasonable for an unaugmented human being to pull off (i.e, they could be as strong as a bodybuilder but not a robot). ⚝ Enhanced Movement Capabilities: In order to help them get around Purgatory, Executors will find they have become overall more agile. They can run much faster and have much greater stamina to do so and perhaps most excitingly, they can now bunnyhop around like a demented platformer mascot. They can't quite fly with this ability, but they could probably jump up to a second floor window without any problems. ⚝ Empathy Sense: A new ability that unlocked as the Executors proceeded into Purgatory. As the ones responsible for keeping order in Purgatory, this ability allows them to get a better sense of the feelings and memories of Specters and sometimes Authorities in distress. Certain strong feelings can trigger it automatically, but Executors may also consciously invoke this ability during threads with Specters and certain Authorities to better understand their circumstances. Additionally, each Executor will have a Sin that will define them that was assigned to your character upon acceptance of your application. Sins will have an effect on how well they can combat different types of Revenants and Aberrants. On top of that, all Executors will be able to gain a number of unique powers as the game progresses. These powers can be literally anything, with a few exceptions – the following types of powers are blanket restricted, just for playability purposes:
⚝ Long-range teleportation (short-range blinking/flash stepping is fine) ⚝ Mind control/mind reading ⚝ Powers relating to control over life and death (BECAUSE.... YOU KNOW.) Aside from that, you're free to go wild! You're encouraged to make your powers somewhat thematic to your character, just for the #aesthetic but if you want to go apeshit and just hit random on the superpower wiki? I'm here for you babe. When starting out, unique powers should be at a basic, beginner level of power – think of them as a first-tier attack rather than something like a unique finisher. Not to fear, though! As well as adding new powers to your skillset, you can also choose to upgrade your existing powers using Alcea. This will bump them up a tier of power and make them more effective or expand their existing utility. Buying a new unique power or upgrading an existing power will cost one Idea, which can be gained by, among other things, clearing dungeons. For more information on Idea, see the Memoria page. You may also substitute three Alcea when buying a power upgrade. Alcea are distributed as rewards for high levels of activity in the game. If you have a thread of at least twenty comments (so, ten from you, ten from your thread parter) you may submit it below and receive an Alcea in return. Six Alcea make up one Idea, which you can then exchange for new powers or other regains. Please note that as participation in Underside logs grants one Idea by default, Underside logs are not eligible for Alcea submission. To see more about Idea and other regains, see the Memoria FAQ. | |
All souls who travel through Purgatory are burdened by Sin, representing the flaws and mistakes they made during their lives. This includes the Executors – when you app, you will be asked to list three of the seven sins that you feel apply to your character and to briefly outline why you think they’re well suited and one will be selected for you when your application is processed. The Sins are, in Can Cry at least, as follows:
Examples: Vegeta (Dragonball Z), Syndrome (The Incredibles), Hades (Disney Hercules) Gluttony: Gluttony is commonly portrayed as overconsumption of food, but it refers to overconsumption in general -- overconsumption, overindulging to the point of waste and excess. Characters who overindulge in anything to the point of harm to themselves and those around them are perfect candidates for gluttony. Examples: Jabba the Hutt (Star Wars), Polpo (Jojo’s Bizarre Adventure), King Dedede (Kirby) Greed: Greed is the desire for excess - it has some overlap with Gluttony, but while sinners of Gluttony want to consume, sinners of Greed just want to have it. If there’s something they don’t have, they want to get it, just for the sake of owning it. While this mostly applies to material goods and wealth, any characters who are driven by needing to take, take, take while never being satisfied are great Greed candidates. Examples: Tamatoa (Moana), Scrooge McDuck (Duck Tales), Sheriff of Nottingham (Robin Hood) Lust: Alright kids, it’s time for the Big Horny. NO WAIT COME BACK I’M KIDDING. While usually portrayed as sexual desire, Lust is more akin to obsessive, potentially self-destructive desire for any abstract thing. This thing can be power, money, respect -- as long as you long for it hard enough, that’s Lust, babey. Lust is all-consuming to the point of eclipsing everything else and like Greed, is rarely satisfied. Examples: Frollo (The Hunchback of Notre Dame), Erik (The Phantom of the Opera), Flonne (Disgaea) Pride: Pride is probably the easiest Sin to understand - the desire for attention and to have yourself elevated above all others. Pride can be as simple as excessive love for one’s self, but it can also come through in characters who are loners and push others away - that is to say their pride won’t allow them to accept help from others. As such, confident types, as well as lone wolf types, can both easily fall under the Pride banner. Examples: Gaston (The Beauty and the Beast), Light Yagami (Death Note), Lucifer (Paradise Lost) Wrath: Actually, I lied. Wrath is probably the easiest Sin to get your head around. Wrath is not just excessive anger, but the desire to see harm (physical or otherwise) on people as a result of said Wrath. This Wrath doesn’t have to be projected outwards, though - characters who desire harm on themselves, out of self-hated or other reasons, can also potentially be pegged as Wrath sinners. Examples: Maleficent (Sleeping Beauty), J Jonah Jameson (Spiderman), Asuka Langely Sohryu (Neon Genesis Evangelion) Sloth: The Big Sleepy. While it’s easy to dismiss Sloth as laziness, it actually more broadly covers the concept of apathy and an unwillingness to challenge unjust situations because keeping the status quo is easier. Characters who shrug off or reject responsibility or expectations put on them are also good potential Sloth sinners. Examples: Simba (The Lion King), Garfield (yeah THAT garfield), Lister (Red Dwarf) The above list is more or less a guideline to point you in the right direction, but feel free to really put your own spin on what each Sin means to your character! The game is intended to have a roughly even spread of each Sin (that's why the character cap is wonky and NOT just because i'm not a maths gay) so please be aware that your first choice for your character's Sin might not be the one they are assigned. Sins exist to give players potential trajectories for character arcs as they go through the game. You don't have to stick like glue to the exact beats of a Sin-based character arc, but it's something worth pursuing if it interests you! | |
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no subject
New Power Request: Split - Pariah uses her weapon to split herself in two. Each copy is allotted one Durability from Pariah's pool--if she voluntarily ends the power, she regains both, and if one is destroyed she only regains one. Once a copy has been destroyed in a combat, she can't use Split again for the duration on that combat. (I figure more uses after destruction can come with power ups, as well as maybe granting an extra action per turn? Not sure how unbalanced that would be.)
Idea Payment: fart noise
APPROVED